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Slash Hex (Playtest Edition)

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Devlog

  • Armor Class Simplification
    January 17, 2024 by Danielaurence
    1
    After some playtesting, there was some feedback that the rules for determining armor class were too fiddly. I originally designed it as 5 + HD max + up to +5 with 5 pieces of armor. This was done to k... Continue reading
  • Adept Class Integrated in Core Rules
    January 09, 2024 by Danielaurence
    1
    After first considering it as an optional bonus class, I decided to integrate the "Adept" class into the core rules, bringing the total number of classes in the core rules up to 7 and the total number... Continue reading
  • Traps & Treasures Renamed to Slash Hex (Plus a Bonus Class!)
    January 08, 2024 by Danielaurence
    After some feedback from my initial release of this game under the title of Traps & Treasures, I decided not to compete with the search engines with the T&T abbreviation, which is much more strongly a... Continue reading
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